/********************************************************************************
** Form generated from reading UI file 'beaglePlayer.ui'
**
** Created: Sun Oct 6 23:17:38 2013
**      by: Qt User Interface Compiler version 4.8.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_BEAGLEPLAYER_H
#define UI_BEAGLEPLAYER_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenuBar>
#include <QtGui/QPushButton>
#include <QtGui/QScrollArea>
#include <QtGui/QScrollBar>
#include <QtGui/QStatusBar>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_MainWindow
{
public:
    QWidget *centralwidget;
    QScrollArea *scrollArea;
    QWidget *scrollAreaWidgetContents;
    QScrollBar *verticalScrollBar;
    QPushButton *pushButton;
    QPushButton *pushButton_2;
    QPushButton *pushButton_3;
    QPushButton *pushButton_4;
    QMenuBar *menubar;
    QStatusBar *statusbar;

    void setupUi(QMainWindow *MainWindow)
    {
        if (MainWindow->objectName().isEmpty())
            MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
        MainWindow->resize(826, 419);
        centralwidget = new QWidget(MainWindow);
        centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
        scrollArea = new QScrollArea(centralwidget);
        scrollArea->setObjectName(QString::fromUtf8("scrollArea"));
        scrollArea->setGeometry(QRect(600, 0, 221, 371));
        scrollArea->setWidgetResizable(true);
        scrollAreaWidgetContents = new QWidget();
        scrollAreaWidgetContents->setObjectName(QString::fromUtf8("scrollAreaWidgetContents"));
        scrollAreaWidgetContents->setGeometry(QRect(0, 0, 219, 369));
        verticalScrollBar = new QScrollBar(scrollAreaWidgetContents);
        verticalScrollBar->setObjectName(QString::fromUtf8("verticalScrollBar"));
        verticalScrollBar->setGeometry(QRect(200, 0, 16, 361));
        verticalScrollBar->setOrientation(Qt::Vertical);
        scrollArea->setWidget(scrollAreaWidgetContents);
        pushButton = new QPushButton(centralwidget);
        pushButton->setObjectName(QString::fromUtf8("pushButton"));
        pushButton->setGeometry(QRect(290, 330, 111, 27));
        pushButton_2 = new QPushButton(centralwidget);
        pushButton_2->setObjectName(QString::fromUtf8("pushButton_2"));
        pushButton_2->setGeometry(QRect(50, 330, 111, 27));
        pushButton_3 = new QPushButton(centralwidget);
        pushButton_3->setObjectName(QString::fromUtf8("pushButton_3"));
        pushButton_3->setGeometry(QRect(170, 330, 111, 27));
        pushButton_4 = new QPushButton(centralwidget);
        pushButton_4->setObjectName(QString::fromUtf8("pushButton_4"));
        pushButton_4->setGeometry(QRect(410, 330, 111, 27));
        MainWindow->setCentralWidget(centralwidget);
        menubar = new QMenuBar(MainWindow);
        menubar->setObjectName(QString::fromUtf8("menubar"));
        menubar->setGeometry(QRect(0, 0, 826, 25));
        MainWindow->setMenuBar(menubar);
        statusbar = new QStatusBar(MainWindow);
        statusbar->setObjectName(QString::fromUtf8("statusbar"));
        MainWindow->setStatusBar(statusbar);

        retranslateUi(MainWindow);
        QObject::connect(verticalScrollBar, SIGNAL(sliderMoved(int)), scrollArea, SLOT(update()));

        QMetaObject::connectSlotsByName(MainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *MainWindow)
    {
        MainWindow->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", 0, QApplication::UnicodeUTF8));
        pushButton->setText(QApplication::translate("MainWindow", "Enviar", 0, QApplication::UnicodeUTF8));
        pushButton_2->setText(QApplication::translate("MainWindow", "Cargar Fuente", 0, QApplication::UnicodeUTF8));
        pushButton_3->setText(QApplication::translate("MainWindow", "Reproducir", 0, QApplication::UnicodeUTF8));
        pushButton_4->setText(QApplication::translate("MainWindow", "Cerrar", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class MainWindow: public Ui_MainWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_BEAGLEPLAYER_H
